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/external/mesa3d/src/compiler/glsl/tests/
Dset_uniform_initializer_tests.cpp103 establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage, in establish_uniform_storage() argument
115 num_storage); in establish_uniform_storage()
116 prog->data->NumUniformStorage = num_storage; in establish_uniform_storage()
137 for (unsigned i = 0; i < num_storage; i++) { in establish_uniform_storage()