Searched refs:number_of_attributes (Results 1 – 2 of 2) sorted by relevance
3363 glw::GLuint number_of_attributes = max_xfb_components / attribute_components; in numberOfAttributes() local3366 number_of_attributes > glw::GLuint(m_max_xfb_separate_attributes)) in numberOfAttributes()3368 number_of_attributes = m_max_xfb_separate_attributes; in numberOfAttributes()3372 if (number_of_attributes * attribute_components > max_total_components) in numberOfAttributes()3374 number_of_attributes = max_total_components / attribute_components; in numberOfAttributes()3380 if (number_of_attributes > glw::GLuint(m_max_varying_vectors)) in numberOfAttributes()3382 number_of_attributes = m_max_varying_vectors; in numberOfAttributes()3387 if (number_of_attributes > glw::GLuint(m_max_varying_vectors) / 4) in numberOfAttributes()3389 number_of_attributes = glw::GLuint(m_max_varying_vectors) / 4; in numberOfAttributes()3394 return number_of_attributes; in numberOfAttributes()[all …]
649 glw::GLuint number_of_attributes);652 glw::GLuint number_of_attributes);