Searched refs:number_of_pixels (Results 1 – 2 of 2) sorted by relevance
34 int number_of_pixels = image_height * image_width * image_channels; in resize() local72 for (int i = 0; i < number_of_pixels; i++) { in resize()
4569 const glw::GLuint number_of_pixels = s_view_size * s_view_size; in checkFramebuffer() local4572 std::vector<glw::GLubyte> pixels(number_of_pixels * 4 /* components */); in checkFramebuffer()4587 for (glw::GLuint i = 0; i < number_of_pixels; ++i) in checkFramebuffer()5568 const glw::GLuint number_of_pixels = s_view_size * s_view_size; in check() local5571 std::vector<glw::GLfloat> pixels(number_of_pixels); in check()5577 for (glw::GLuint i = 0; i < number_of_pixels; ++i) in check()5975 const glw::GLuint number_of_pixels = s_view_size * s_view_size; in check() local5978 std::vector<glw::GLfloat> pixels(number_of_pixels); in check()5984 for (glw::GLuint i = 0; i < number_of_pixels; ++i) in check()6438 const glw::GLuint number_of_pixels = s_view_size * s_view_size; in check() local[all …]