Home
last modified time | relevance | path

Searched refs:object_hash (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c448 struct util_hash_table *object_hash; member
2026 zsurf = vrend_object_lookup(ctx->sub->object_hash, zsurf_handle, VIRGL_OBJECT_SURFACE); in vrend_set_framebuffer_state()
2045 surf = vrend_object_lookup(ctx->sub->object_hash, surf_handle[i], VIRGL_OBJECT_SURFACE); in vrend_set_framebuffer_state()
2314 v = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_VERTEX_ELEMENTS); in vrend_bind_vertex_elements_state()
2464 view = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SAMPLER_VIEW); in vrend_set_single_sampler_view()
2980 sel = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_create_shader()
3084 sel = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_bind_shader()
4361 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_BLEND); in vrend_object_bind_blend()
4410 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_DSA); in vrend_object_bind_dsa()
4751 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_RASTERIZER); in vrend_object_bind_rasterizer()
[all …]