Searched refs:object_start (Results 1 – 4 of 4) sorted by relevance
43 int object_start; // Starting offset of the current struct/table. field in FlatBufferBuilder147 object_start = 0; in init()213 object_start = 0; in clear()641 object_start = offset(); in startObject()779 addShort((short)(vtableloc - object_start)); in endObject()
933 Address object_start = object_->address(); in OutputRawData() local935 int up_to_offset = static_cast<int>(up_to - object_start); in OutputRawData()953 reinterpret_cast<void*>(object_start + base), bytes_to_output); in OutputRawData()959 sink_->PutRaw(reinterpret_cast<byte*>(object_start + base), in OutputRawData()965 reinterpret_cast<byte*>(object_start + base + bytes_written), in OutputRawData()968 sink_->PutRaw(reinterpret_cast<byte*>(object_start + base), in OutputRawData()972 sink_->PutRaw(reinterpret_cast<byte*>(object_start + base), in OutputRawData()980 Address object_start = object_->address(); in SkipTo() local981 int up_to_offset = static_cast<int>(to - object_start); in SkipTo()
202 this.object_start = 0;236 this.object_start = 0;604 this.object_start = this.offset();632 this.addInt16(vtableloc - this.object_start);
61 protected $object_start; variable in Google\\FlatBuffers\\FlatbufferBuilder770 $this->object_start = $this->offset();832 $this->addShort($vtableloc - $this->object_start);