Searched refs:oddCallNdxLocation (Results 1 – 1 of 1) sorted by relevance
2477 const int oddCallNdxLocation = gl.getUniformLocation(m_oddProgram->getProgram(), "u_callNdx"); in iterate() local2487 if (oddCallNdxLocation == -1) in iterate()2500 gl.uniform1ui(oddCallNdxLocation, (deUint32)callNdx); in iterate()