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/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp4726 const int oneLocation = gl.getAttribLocation(m_program->getProgram(), "a_one"); in iterate() local
4736 if (oneLocation != -1) in iterate()
4738 …gl.vertexAttribPointer(oneLocation, 4, GL_FLOAT, GL_FALSE, 2 * (int)sizeof(tcu::Vec4), glu::Buffer… in iterate()
4739 gl.enableVertexAttribArray(oneLocation); in iterate()