Searched refs:operand2RGB (Results 1 – 2 of 2) sorted by relevance
212 GLenum operand2RGB; member
126 mState.textureUnit[i].operand2RGB = GL_SRC_ALPHA; in Context()2251 … device->setThirdModifier(unit, es2sw::ConvertSourceOperand(mState.textureUnit[unit].operand2RGB)); in applyTextures()2312 mState.textureUnit[mState.activeSampler].operand2RGB = operand; in setOperand2RGB()