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/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp520 const Buffer outputBuffer0 (m_context.getRenderContext()); in iterate() local
539 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer0); in iterate()
542 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer0); in iterate()
558 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer0); in iterate()