Searched refs:pPaletteInvTrans (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.cpp | 4196 PVRTMATRIX *pPaletteInvTrans = 0; local 4201 SafeAlloc(pPaletteInvTrans, inMesh.sBoneBatches.nBatchBoneMax); 4219 pPaletteInvTrans[k] = pPalette[k]; 4220 pPaletteInvTrans[k].f[3] = pPaletteInvTrans[k].f[7] = pPaletteInvTrans[k].f[11] = 0; 4221 pPaletteInvTrans[k].f[12] = pPaletteInvTrans[k].f[13] = pPaletteInvTrans[k].f[14] = 0; 4222 PVRTMatrixInverse(pPaletteInvTrans[k], pPaletteInvTrans[k]); 4223 PVRTMatrixTranspose(pPaletteInvTrans[k], pPaletteInvTrans[k]); 4254 …TransformCPODData(inMesh.sNormals, outMesh.sNormals, idx, pPaletteInvTrans, &fBoneIdx[0], &fBoneWe… 4255 …TransformCPODData(inMesh.sTangents, outMesh.sTangents, idx, pPaletteInvTrans, &fBoneIdx[0], &fBone… 4256 …TransformCPODData(inMesh.sBinormals, outMesh.sBinormals, idx, pPaletteInvTrans, &fBoneIdx[0], &fBo… [all …]
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