Searched refs:pUniformBuffers (Results 1 – 4 of 4) sorted by relevance
460 Resource* pUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; member
379 PixelProcessor::lockUniformBuffers(data->ps.u, draw->pUniformBuffers); in draw()385 draw->pUniformBuffers[i] = nullptr; in draw()958 if(draw.pUniformBuffers[i]) in finishRendering()960 draw.pUniformBuffers[i]->unlock(); in finishRendering()
493 Resource* pUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; member
429 PixelProcessor::lockUniformBuffers(data->ps.u, draw->pUniformBuffers); in draw()435 draw->pUniformBuffers[i] = nullptr; in draw()1085 if(draw.pUniformBuffers[i]) in finishRendering()1087 draw.pUniformBuffers[i]->unlock(); in finishRendering()