Searched refs:pVertex (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTTrans.cpp | 135 PVRTVECTOR3 *pVertex =(PVRTVECTOR3*)(pV+i32Offset); in PVRTBoundingBoxComputeInterleaved() local 138 MinX=pVertex->x; MaxX=pVertex->x; in PVRTBoundingBoxComputeInterleaved() 139 MinY=pVertex->y; MaxY=pVertex->y; in PVRTBoundingBoxComputeInterleaved() 140 MinZ=pVertex->z; MaxZ=pVertex->z; in PVRTBoundingBoxComputeInterleaved() 145 pVertex = (PVRTVECTOR3*)( (unsigned char*)(pVertex)+i32Stride); in PVRTBoundingBoxComputeInterleaved() 148 if (pVertex->x < MinX) MinX = pVertex->x; in PVRTBoundingBoxComputeInterleaved() 149 if (pVertex->x > MaxX) MaxX = pVertex->x; in PVRTBoundingBoxComputeInterleaved() 152 if (pVertex->y < MinY) MinY = pVertex->y; in PVRTBoundingBoxComputeInterleaved() 153 if (pVertex->y > MaxY) MaxY = pVertex->y; in PVRTBoundingBoxComputeInterleaved() 156 if (pVertex->z < MinZ) MinZ = pVertex->z; in PVRTBoundingBoxComputeInterleaved() [all …]
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D | PVRTFixedPoint.cpp | 49 new_mesh->pVertex = new VERTTYPE[mesh->nNumVertex*3]; in CreateFixedObjectMesh() 51 new_mesh->pVertex[i] = PVRTF2X(mesh->pVertex[i]); in CreateFixedObjectMesh() 55 new_mesh->pVertex = 0; in CreateFixedObjectMesh() 132 delete[] mesh->pVertex; in FreeFixedObjectMesh()
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D | PVRTFixedPoint.h | 128 float *pVertex; member 162 VERTTYPE *pVertex; member
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D | PVRTTrans.h | 144 const PVRTVECTOR3 * const pVertex,
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D | PVRTShadowVol.h | 101 const float * const pVertex,
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D | PVRTShadowVol.cpp | 291 const float * const pVertex, in PVRTShadowVolMeshCreateMesh() argument 315 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 0]], in PVRTShadowVolMeshCreateMesh() 316 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 1]], in PVRTShadowVolMeshCreateMesh() 317 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 2]]); in PVRTShadowVolMeshCreateMesh()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | pa.h | 274 SIMDVECTOR* pVertex = &((SIMDVECTOR*)pStreamBase)[cur * vertexStride]; in GetNextVsOutput() local 276 return *(SIMDVERTEX*)pVertex; in GetNextVsOutput() 493 SIMDVECTOR* pVertex = &((SIMDVECTOR*)pStreamBase)[vertexIndex * vertexStride]; in GetNextVsOutput() local 495 return *(SIMDVERTEX*)pVertex; in GetNextVsOutput()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.cpp | 366 Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts}); in swr_gs_llvm_fetch_input() local 370 Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)})); in swr_gs_llvm_fetch_input() 380 Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts}); in swr_gs_llvm_fetch_input() local 385 Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)})); in swr_gs_llvm_fetch_input()
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/external/syzkaller/sys/windows/ |
D | windows.txt | 1099 GradientFill(hdc ptr[inout, intptr], pVertex ptr[inout, intptr], nVertex int32, pMesh ptr[inout, ar… 1102 GdiGradientFill(hdc ptr[inout, intptr], pVertex ptr[inout, intptr], nVertex int32, pMesh ptr[inout,…
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