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Searched refs:pVertex (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTrans.cpp135 PVRTVECTOR3 *pVertex =(PVRTVECTOR3*)(pV+i32Offset); in PVRTBoundingBoxComputeInterleaved() local
138 MinX=pVertex->x; MaxX=pVertex->x; in PVRTBoundingBoxComputeInterleaved()
139 MinY=pVertex->y; MaxY=pVertex->y; in PVRTBoundingBoxComputeInterleaved()
140 MinZ=pVertex->z; MaxZ=pVertex->z; in PVRTBoundingBoxComputeInterleaved()
145 pVertex = (PVRTVECTOR3*)( (unsigned char*)(pVertex)+i32Stride); in PVRTBoundingBoxComputeInterleaved()
148 if (pVertex->x < MinX) MinX = pVertex->x; in PVRTBoundingBoxComputeInterleaved()
149 if (pVertex->x > MaxX) MaxX = pVertex->x; in PVRTBoundingBoxComputeInterleaved()
152 if (pVertex->y < MinY) MinY = pVertex->y; in PVRTBoundingBoxComputeInterleaved()
153 if (pVertex->y > MaxY) MaxY = pVertex->y; in PVRTBoundingBoxComputeInterleaved()
156 if (pVertex->z < MinZ) MinZ = pVertex->z; in PVRTBoundingBoxComputeInterleaved()
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DPVRTFixedPoint.cpp49 new_mesh->pVertex = new VERTTYPE[mesh->nNumVertex*3]; in CreateFixedObjectMesh()
51 new_mesh->pVertex[i] = PVRTF2X(mesh->pVertex[i]); in CreateFixedObjectMesh()
55 new_mesh->pVertex = 0; in CreateFixedObjectMesh()
132 delete[] mesh->pVertex; in FreeFixedObjectMesh()
DPVRTFixedPoint.h128 float *pVertex; member
162 VERTTYPE *pVertex; member
DPVRTTrans.h144 const PVRTVECTOR3 * const pVertex,
DPVRTShadowVol.h101 const float * const pVertex,
DPVRTShadowVol.cpp291 const float * const pVertex, in PVRTShadowVolMeshCreateMesh() argument
315 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 0]], in PVRTShadowVolMeshCreateMesh()
316 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 1]], in PVRTShadowVolMeshCreateMesh()
317 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 2]]); in PVRTShadowVolMeshCreateMesh()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dpa.h274 SIMDVECTOR* pVertex = &((SIMDVECTOR*)pStreamBase)[cur * vertexStride]; in GetNextVsOutput() local
276 return *(SIMDVERTEX*)pVertex; in GetNextVsOutput()
493 SIMDVECTOR* pVertex = &((SIMDVECTOR*)pStreamBase)[vertexIndex * vertexStride]; in GetNextVsOutput() local
495 return *(SIMDVERTEX*)pVertex; in GetNextVsOutput()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp366 Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts}); in swr_gs_llvm_fetch_input() local
370 Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)})); in swr_gs_llvm_fetch_input()
380 Value *pVertex = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pVerts}); in swr_gs_llvm_fetch_input() local
385 Value *pInput = LOAD(GEP(pVertex, {pVector, unwrap(swizzle_index)})); in swr_gs_llvm_fetch_input()
/external/syzkaller/sys/windows/
Dwindows.txt1099 GradientFill(hdc ptr[inout, intptr], pVertex ptr[inout, intptr], nVertex int32, pMesh ptr[inout, ar…
1102 GdiGradientFill(hdc ptr[inout, intptr], pVertex ptr[inout, intptr], nVertex int32, pMesh ptr[inout,…