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Searched refs:pVertexLayout (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp975 ID3D11InputLayout *pVertexLayout; in createShaders() local
976 …pLayoutDesc, numLayoutDesc, pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), &pVertexLayout); in createShaders()
980 m_pContext->IASetInputLayout(pVertexLayout); in createShaders()
981 pVertexLayout->Release(); in createShaders()
1000 ID3D11InputLayout *pVertexLayout; in createShaders() local
1001 …pLayoutDesc, numLayoutDesc, pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), &pVertexLayout); in createShaders()
1005 m_pContext->IASetInputLayout(pVertexLayout); in createShaders()
1006 pVertexLayout->Release(); in createShaders()