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/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp629 …const float pass1depth = static_cast<float>(layerNdx + 0) / static_cast<float>(2 * numLayers… in verifyLayerContent() local
630 …const tcu::Vec4 barDepths[barsCount] = { tcu::Vec4(pass1depth), tcu::Vec4(pass0depth), tcu::Vec4… in verifyLayerContent()