Searched refs:pdfShader (Results 1 – 6 of 6) sorted by relevance
/external/skqp/src/pdf/ |
D | SkPDFGradientShader.cpp | 602 auto pdfShader = SkPDFMakeDict(); in make_function_shader() local 608 pdfShader->insertObject("Function", gradientStitchCode(info)); in make_function_shader() 615 pdfShader->insertObject("Extend", std::move(extend)); in make_function_shader() 648 pdfShader->insertObject("Coords", std::move(coords)); in make_function_shader() 732 pdfShader->insertObject( in make_function_shader() 737 pdfShader->insertRef("Function", in make_function_shader() 742 pdfShader->insertInt("ShadingType", shadingType); in make_function_shader() 743 pdfShader->insertName("ColorSpace", "DeviceRGB"); in make_function_shader() 748 pdfFunctionShader.insertObject("Shading", std::move(pdfShader)); in make_function_shader() 903 SkPDFIndirectReference pdfShader; in find_pdf_shader() local [all …]
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D | SkPDFShader.cpp | 357 SkPDFIndirectReference pdfShader = make_image_shader(doc, key, skimg); in SkPDFMakeShader() local 358 doc->fImageShaderMap.set(std::move(key), pdfShader); in SkPDFMakeShader() 359 return pdfShader; in SkPDFMakeShader()
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D | SkPDFDevice.cpp | 1539 SkPDFIndirectReference pdfShader in populate_graphic_state_entry_from_paint() local 1542 if (pdfShader) { in populate_graphic_state_entry_from_paint() 1544 entry->fShaderIndex = add_resource(*shaderResources, pdfShader); in populate_graphic_state_entry_from_paint()
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/external/skia/src/pdf/ |
D | SkPDFGradientShader.cpp | 602 auto pdfShader = SkPDFMakeDict(); in make_function_shader() local 608 pdfShader->insertObject("Function", gradientStitchCode(info)); in make_function_shader() 615 pdfShader->insertObject("Extend", std::move(extend)); in make_function_shader() 648 pdfShader->insertObject("Coords", std::move(coords)); in make_function_shader() 732 pdfShader->insertObject( in make_function_shader() 737 pdfShader->insertRef("Function", in make_function_shader() 742 pdfShader->insertInt("ShadingType", shadingType); in make_function_shader() 743 pdfShader->insertName("ColorSpace", "DeviceRGB"); in make_function_shader() 748 pdfFunctionShader.insertObject("Shading", std::move(pdfShader)); in make_function_shader() 903 SkPDFIndirectReference pdfShader; in find_pdf_shader() local [all …]
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D | SkPDFShader.cpp | 357 SkPDFIndirectReference pdfShader = make_image_shader(doc, key, skimg); in SkPDFMakeShader() local 358 doc->fImageShaderMap.set(std::move(key), pdfShader); in SkPDFMakeShader() 359 return pdfShader; in SkPDFMakeShader()
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D | SkPDFDevice.cpp | 1526 SkPDFIndirectReference pdfShader in populate_graphic_state_entry_from_paint() local 1529 if (pdfShader) { in populate_graphic_state_entry_from_paint() 1531 entry->fShaderIndex = add_resource(*shaderResources, pdfShader); in populate_graphic_state_entry_from_paint()
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