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Searched refs:perspectiveInverseOnly (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/pdf/
DSkPDFGradientShader.cpp690 SkMatrix perspectiveInverseOnly = SkMatrix::I(); in make_function_shader() local
693 &finalMatrix, &perspectiveInverseOnly)) { in make_function_shader()
718 linearCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
721 radialCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
724 twoPointConicalCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
727 sweepCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
/external/skia/src/pdf/
DSkPDFGradientShader.cpp690 SkMatrix perspectiveInverseOnly = SkMatrix::I(); in make_function_shader() local
693 &finalMatrix, &perspectiveInverseOnly)) { in make_function_shader()
718 linearCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
721 radialCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
724 twoPointConicalCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
727 sweepCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()