Searched refs:perspectiveInverseOnly (Results 1 – 2 of 2) sorted by relevance
/external/skqp/src/pdf/ |
D | SkPDFGradientShader.cpp | 690 SkMatrix perspectiveInverseOnly = SkMatrix::I(); in make_function_shader() local 693 &finalMatrix, &perspectiveInverseOnly)) { in make_function_shader() 718 linearCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 721 radialCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 724 twoPointConicalCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 727 sweepCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
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/external/skia/src/pdf/ |
D | SkPDFGradientShader.cpp | 690 SkMatrix perspectiveInverseOnly = SkMatrix::I(); in make_function_shader() local 693 &finalMatrix, &perspectiveInverseOnly)) { in make_function_shader() 718 linearCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 721 radialCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 724 twoPointConicalCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader() 727 sweepCode(infoCopy, perspectiveInverseOnly, &functionCode); in make_function_shader()
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