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Searched refs:pointSprite (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSetupProcessor.hpp47 bool pointSprite : 1; member
DSetupProcessor.cpp85 state.pointSprite = context->pointSpriteActive(); in update()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp50 const bool sprite = state.pointSprite; in generate()