/external/swiftshader/src/Renderer/ |
D | Clipper.cpp | 43 bool Clipper::clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw) in clip() argument 47 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in clip() 48 if(polygon.n >= 3) { in clip() 49 if(clipFlagsOr & CLIP_FAR) clipFar(polygon); in clip() 50 if(polygon.n >= 3) { in clip() 51 if(clipFlagsOr & CLIP_LEFT) clipLeft(polygon); in clip() 52 if(polygon.n >= 3) { in clip() 53 if(clipFlagsOr & CLIP_RIGHT) clipRight(polygon); in clip() 54 if(polygon.n >= 3) { in clip() 55 if(clipFlagsOr & CLIP_TOP) clipTop(polygon); in clip() [all …]
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D | Clipper.hpp | 60 bool clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); 63 void clipNear(Polygon &polygon); 64 void clipFar(Polygon &polygon); 65 void clipLeft(Polygon &polygon); 66 void clipRight(Polygon &polygon); 67 void clipTop(Polygon &polygon); 68 void clipBottom(Polygon &polygon); 69 void clipPlane(Polygon &polygon, const Plane &plane);
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D | SetupProcessor.hpp | 86 …ePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *…
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D | Renderer.cpp | 1586 Polygon polygon(&v0.v[pos], &v1.v[pos], &v2.v[pos]); in setupSolidTriangles() local 1592 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupSolidTriangles() 1598 if(setupRoutine(primitive, triangle, &polygon, data)) in setupSolidTriangles() 1831 Polygon polygon(P, 4); in setupLine() local 1837 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupLine() 1843 return setupRoutine(&primitive, &triangle, &polygon, &data); in setupLine() 1937 Polygon polygon(L, 6); in setupLine() local 1943 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupLine() 1949 return setupRoutine(&primitive, &triangle, &polygon, &data); in setupLine() 2014 Polygon polygon(P, 4); in setupPoint() local [all …]
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/external/swiftshader/src/Device/ |
D | Clipper.cpp | 34 bool Clipper::clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw) in clip() argument 38 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in clip() 39 if(polygon.n >= 3) { in clip() 40 if(clipFlagsOr & CLIP_FAR) clipFar(polygon); in clip() 41 if(polygon.n >= 3) { in clip() 42 if(clipFlagsOr & CLIP_LEFT) clipLeft(polygon); in clip() 43 if(polygon.n >= 3) { in clip() 44 if(clipFlagsOr & CLIP_RIGHT) clipRight(polygon); in clip() 45 if(polygon.n >= 3) { in clip() 46 if(clipFlagsOr & CLIP_TOP) clipTop(polygon); in clip() [all …]
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D | Clipper.hpp | 56 bool clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); 59 void clipNear(Polygon &polygon); 60 void clipFar(Polygon &polygon); 61 void clipLeft(Polygon &polygon); 62 void clipRight(Polygon &polygon); 63 void clipTop(Polygon &polygon); 64 void clipBottom(Polygon &polygon); 65 void clipPlane(Polygon &polygon, const Plane &plane);
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D | Renderer.cpp | 1309 Polygon polygon(&v0.v[pos], &v1.v[pos], &v2.v[pos]); in setupTriangles() local 1315 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupTriangles() 1321 if(setupRoutine(primitive, triangle, &polygon, data)) in setupTriangles() 1453 Polygon polygon(P, 4); in setupLine() local 1459 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupLine() 1465 return setupRoutine(&primitive, &triangle, &polygon, &data); in setupLine() 1559 Polygon polygon(L, 6); in setupLine() local 1565 if(!clipper->clip(polygon, clipFlagsOr, draw)) in setupLine() 1571 return setupRoutine(&primitive, &triangle, &polygon, &data); in setupLine() 1636 Polygon polygon(P, 4); in setupPoint() local [all …]
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D | SetupProcessor.hpp | 74 …ePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *…
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/external/skia/fuzz/ |
D | FuzzPolyUtils.cpp | 16 SkAutoSTMalloc<64, SkPoint> polygon(count); in DEF_FUZZ() local 18 fuzz->next(&polygon[index].fX, &polygon[index].fY); in DEF_FUZZ() 21 ignoreResult(SkGetPolygonWinding(polygon, count)); in DEF_FUZZ() 22 ignoreResult(SkIsConvexPolygon(polygon, count)); in DEF_FUZZ() 23 ignoreResult(SkIsSimplePolygon(polygon, count)); in DEF_FUZZ() 28 ignoreResult(SkInsetConvexPolygon(polygon, count, inset, &output)); in DEF_FUZZ() 32 ignoreResult(SkOffsetSimplePolygon(polygon, count, offset, &output)); in DEF_FUZZ() 39 ignoreResult(SkTriangulateSimplePolygon(polygon, indexMap, count, &outputIndices)); in DEF_FUZZ()
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/external/skqp/fuzz/ |
D | FuzzPolyUtils.cpp | 16 SkAutoSTMalloc<64, SkPoint> polygon(count); in DEF_FUZZ() local 18 fuzz->next(&polygon[index].fX, &polygon[index].fY); in DEF_FUZZ() 21 ignoreResult(SkGetPolygonWinding(polygon, count)); in DEF_FUZZ() 22 ignoreResult(SkIsConvexPolygon(polygon, count)); in DEF_FUZZ() 23 ignoreResult(SkIsSimplePolygon(polygon, count)); in DEF_FUZZ() 28 ignoreResult(SkInsetConvexPolygon(polygon, count, inset, &output)); in DEF_FUZZ() 32 ignoreResult(SkOffsetSimplePolygon(polygon, count, offset, &output)); in DEF_FUZZ() 39 ignoreResult(SkTriangulateSimplePolygon(polygon, indexMap, count, &outputIndices)); in DEF_FUZZ()
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/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | DrawManager.java | 323 FloatBuffer polygon = plane.getPolygon(); in drawPlaneOutline() local 324 polygon.rewind(); in drawPlaneOutline() 328 pathSrc.moveTo(polygon.get(0), polygon.get(1)); in drawPlaneOutline() 330 pathSrc.lineTo(polygon.get(i * 2), polygon.get(i * 2 + 1)); in drawPlaneOutline() 367 FloatBuffer polygon = plane.getPolygon(); in drawPlaneWithShader() local 368 polygon.rewind(); in drawPlaneWithShader() 372 pathSrc.moveTo(polygon.get(0), polygon.get(1)); in drawPlaneWithShader() 374 pathSrc.lineTo(polygon.get(i * 2), polygon.get(i * 2 + 1)); in drawPlaneWithShader()
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/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | DrawManager.java | 323 FloatBuffer polygon = plane.getPolygon(); in drawPlaneOutline() local 324 polygon.rewind(); in drawPlaneOutline() 328 pathSrc.moveTo(polygon.get(0), polygon.get(1)); in drawPlaneOutline() 330 pathSrc.lineTo(polygon.get(i * 2), polygon.get(i * 2 + 1)); in drawPlaneOutline() 367 FloatBuffer polygon = plane.getPolygon(); in drawPlaneWithShader() local 368 polygon.rewind(); in drawPlaneWithShader() 372 pathSrc.moveTo(polygon.get(0), polygon.get(1)); in drawPlaneWithShader() 374 pathSrc.lineTo(polygon.get(i * 2), polygon.get(i * 2 + 1)); in drawPlaneWithShader()
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/external/python/cpython2/Lib/plat-mac/lib-scriptpackages/StdSuites/ |
D | QuickDraw_Graphics_Suite.py | 160 class polygon(aetools.ComponentItem): class 168 polygons = polygon 286 polygon._superclassnames = [] 287 polygon._privpropdict = { 290 polygon._privelemdict = { 365 'cpgn' : polygon,
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | rasterizer.rst | 7 Attributes include polygon culling state, line width, line stipple, 49 If set, the provoking vertex of each polygon is used to determine the color 50 of the entire polygon. If not set, fragment colors will be interpolated 117 Whether polygon stippling is enabled. 119 Controls OpenGL-style polygon smoothing/antialiasing 122 If set, point-filled polygons will have polygon offset factors applied 124 If set, line-filled polygons will have polygon offset factors applied 126 If set, filled polygons will have polygon offset factors applied 129 Specifies the polygon offset bias 131 Specifies the unit of the polygon offset bias. If false, use the [all …]
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/external/clang/test/Sema/ |
D | flexible-array-init.c | 43 struct polygon { struct 47 struct polygon poly = { argument
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/external/skqp/src/utils/ |
D | SkPolyUtils.cpp | 1036 bool SkIsSimplePolygon(const SkPoint* polygon, int polygonSize) { in SkIsSimplePolygon() argument 1047 if (SkIsConvexPolygon(polygon, polygonSize)) { in SkIsSimplePolygon() 1054 if (!polygon[i].isFinite()) { in SkIsSimplePolygon() 1057 newVertex.fPosition = polygon[i]; in SkIsSimplePolygon() 1062 if (left(polygon[newVertex.fPrevIndex], polygon[i])) { in SkIsSimplePolygon() 1065 if (left(polygon[newVertex.fNextIndex], polygon[i])) { in SkIsSimplePolygon() 1079 if (!sweepLine.insert(v.fPosition, polygon[v.fPrevIndex], v.fIndex, v.fPrevIndex)) { in SkIsSimplePolygon() 1082 if (!sweepLine.insert(v.fPosition, polygon[v.fNextIndex], v.fIndex, v.fNextIndex)) { in SkIsSimplePolygon() 1087 if (!sweepLine.remove(polygon[v.fPrevIndex], v.fPosition, v.fPrevIndex, v.fIndex)) { in SkIsSimplePolygon() 1090 if (!sweepLine.remove(polygon[v.fNextIndex], v.fPosition, v.fNextIndex, v.fIndex)) { in SkIsSimplePolygon() [all …]
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/external/skia/src/utils/ |
D | SkPolyUtils.cpp | 1049 bool SkIsSimplePolygon(const SkPoint* polygon, int polygonSize) { in SkIsSimplePolygon() argument 1060 if (SkIsConvexPolygon(polygon, polygonSize)) { in SkIsSimplePolygon() 1067 if (!polygon[i].isFinite()) { in SkIsSimplePolygon() 1070 newVertex.fPosition = polygon[i]; in SkIsSimplePolygon() 1075 if (left(polygon[newVertex.fPrevIndex], polygon[i])) { in SkIsSimplePolygon() 1078 if (left(polygon[newVertex.fNextIndex], polygon[i])) { in SkIsSimplePolygon() 1092 if (!sweepLine.insert(v.fPosition, polygon[v.fPrevIndex], v.fIndex, v.fPrevIndex)) { in SkIsSimplePolygon() 1095 if (!sweepLine.insert(v.fPosition, polygon[v.fNextIndex], v.fIndex, v.fNextIndex)) { in SkIsSimplePolygon() 1100 if (!sweepLine.remove(polygon[v.fPrevIndex], v.fPosition, v.fPrevIndex, v.fIndex)) { in SkIsSimplePolygon() 1103 if (!sweepLine.remove(polygon[v.fNextIndex], v.fPosition, v.fNextIndex, v.fIndex)) { in SkIsSimplePolygon() [all …]
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_EXT_texture_filter_anisotropic.txt | 40 * Verify if there is difference between polygon rendered with different 65 Set min filtering to GL_LINEAR_MIPMAP_LINEAR and render polygon with
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D | CTS_ARB_texture_filter_minmax.txt | 66 Render polygon smaller or bigger than texture to a frame buffer. 81 Render polygon smaller than texture size to the frame buffer.
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/external/mesa3d/src/mesa/main/ |
D | attrib.c | 1281 const struct gl_polygon_attrib *polygon; in _mesa_PopAttrib() local 1282 polygon = (const struct gl_polygon_attrib *) attr->data; in _mesa_PopAttrib() 1283 _mesa_CullFace(polygon->CullFaceMode); in _mesa_PopAttrib() 1284 _mesa_FrontFace(polygon->FrontFace); in _mesa_PopAttrib() 1285 _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); in _mesa_PopAttrib() 1286 _mesa_PolygonMode(GL_BACK, polygon->BackMode); in _mesa_PopAttrib() 1288 polygon->OffsetFactor, in _mesa_PopAttrib() 1289 polygon->OffsetUnits, in _mesa_PopAttrib() 1290 polygon->OffsetClamp); in _mesa_PopAttrib() 1291 _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag); in _mesa_PopAttrib() [all …]
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/external/mesa3d/src/gallium/auxiliary/indices/ |
D | u_unfilled_gen.py | 176 def polygon(intype, outtype): function 224 polygon(intype, outtype)
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/external/mesa3d/docs/ |
D | ARB_color_buffer_float.txt | 2 … fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled ma…
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/external/python/cpython2/Doc/library/ |
D | turtle.rst | 450 As the circle is approximated by an inscribed regular polygon, *steps* 770 "auto" and turtleshape is a polygon, that polygon is drawn with the same line 867 If turtleshape is a polygon, the outline of that polygon is drawn with the 915 If turtleshape is a polygon, the interior of that polygon is drawn 954 If turtleshape is a polygon, outline and interior of that polygon is drawn 1108 shape dictionary. Initially there are the following polygon shapes: "arrow", 1309 Start recording the vertices of a polygon. Current turtle position is first 1310 vertex of polygon. 1315 Stop recording the vertices of a polygon. Current turtle position is last 1316 vertex of polygon. This will be connected with the first vertex. [all …]
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/external/python/cpython3/Doc/library/ |
D | turtle.rst | 470 As the circle is approximated by an inscribed regular polygon, *steps* 790 "auto" and turtleshape is a polygon, that polygon is drawn with the same line 883 If turtleshape is a polygon, the outline of that polygon is drawn with the 931 If turtleshape is a polygon, the interior of that polygon is drawn 969 If turtleshape is a polygon, outline and interior of that polygon is drawn 1118 shape dictionary. Initially there are the following polygon shapes: "arrow", 1294 Return the current shape polygon as tuple of coordinate pairs. This 1380 Start recording the vertices of a polygon. Current turtle position is first 1381 vertex of polygon. 1386 Stop recording the vertices of a polygon. Current turtle position is last [all …]
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/external/mesa3d/docs/relnotes/ |
D | 6.2 | 22 ToDo: PBO for polygon stipple, convolution filter, etc.
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