Searched refs:posAI (Results 1 – 1 of 1) sorted by relevance
3149 const IVec2 posAI (deRoundFloatToInt32(origin.x() + (p.x() * posA.x())), in renderReferenceValues() local3154 DE_ASSERT(posAI.x() < posBI.x()); in renderReferenceValues()3155 DE_ASSERT(posAI.y() < posBI.y()); in renderReferenceValues()3171 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()3172 for (int x = posAI.x(); x < (int)posBI.x(); x++) in renderReferenceValues()3195 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()3196 for (int x = posAI.x(); x < (int)posBI.x(); x++) in renderReferenceValues()3225 DE_ASSERT(posAI.x() < posBI.x()); in renderReferenceValues()3226 DE_ASSERT(posAI.y() < posBI.y()); in renderReferenceValues()3251 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()[all …]