Searched refs:possible_inputs (Results 1 – 2 of 2) sorted by relevance
180 GLbitfield possible_inputs = 0; in filter_fp_input_mask() local191 possible_inputs = VARYING_BITS_TEX_ANY; in filter_fp_input_mask()200 possible_inputs = (possible_tex_inputs << VARYING_SLOT_TEX0); in filter_fp_input_mask()208 possible_inputs |= VARYING_BIT_COL0; in filter_fp_input_mask()211 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()218 possible_inputs |= VARYING_BIT_COL0; in filter_fp_input_mask()220 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()222 return fp_inputs & possible_inputs; in filter_fp_input_mask()237 GLbitfield possible_inputs = vprog->info.outputs_written; in filter_fp_input_mask() local245 possible_inputs |= VARYING_BITS_TEX_ANY; in filter_fp_input_mask()[all …]
783 std::set<string> possible_inputs; in FindSwapInTrigger() local797 possible_inputs.insert(input_node_name); in FindSwapInTrigger()802 possible_inputs.erase(input_node_name); in FindSwapInTrigger()804 if (possible_inputs.empty()) { in FindSwapInTrigger()813 while (!possible_inputs.empty()) { in FindSwapInTrigger()814 const string input_node_name = *possible_inputs.begin(); in FindSwapInTrigger()815 possible_inputs.erase(possible_inputs.begin()); in FindSwapInTrigger()839 possible_inputs.insert(name); in FindSwapInTrigger()