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Searched refs:possible_inputs (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp180 GLbitfield possible_inputs = 0; in filter_fp_input_mask() local
191 possible_inputs = VARYING_BITS_TEX_ANY; in filter_fp_input_mask()
200 possible_inputs = (possible_tex_inputs << VARYING_SLOT_TEX0); in filter_fp_input_mask()
208 possible_inputs |= VARYING_BIT_COL0; in filter_fp_input_mask()
211 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()
218 possible_inputs |= VARYING_BIT_COL0; in filter_fp_input_mask()
220 possible_inputs |= VARYING_BIT_COL1; in filter_fp_input_mask()
222 return fp_inputs & possible_inputs; in filter_fp_input_mask()
237 GLbitfield possible_inputs = vprog->info.outputs_written; in filter_fp_input_mask() local
245 possible_inputs |= VARYING_BITS_TEX_ANY; in filter_fp_input_mask()
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/external/tensorflow/tensorflow/core/grappler/optimizers/
Dmemory_optimizer.cc783 std::set<string> possible_inputs; in FindSwapInTrigger() local
797 possible_inputs.insert(input_node_name); in FindSwapInTrigger()
802 possible_inputs.erase(input_node_name); in FindSwapInTrigger()
804 if (possible_inputs.empty()) { in FindSwapInTrigger()
813 while (!possible_inputs.empty()) { in FindSwapInTrigger()
814 const string input_node_name = *possible_inputs.begin(); in FindSwapInTrigger()
815 possible_inputs.erase(possible_inputs.begin()); in FindSwapInTrigger()
839 possible_inputs.insert(name); in FindSwapInTrigger()