Searched refs:predrawNotify (Results 1 – 6 of 6) sorted by relevance
/external/skqp/include/core/ |
D | SkCanvas.h | 2495 void predrawNotify(bool willOverwritesEntireSurface = false); 2496 void predrawNotify(const SkRect* rect, const SkPaint* paint, ShaderOverrideOpacity); 2497 void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { in predrawNotify() function 2498 this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity in predrawNotify()
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/external/skia/include/core/ |
D | SkCanvas.h | 2515 void predrawNotify(bool willOverwritesEntireSurface = false); 2516 void predrawNotify(const SkRect* rect, const SkPaint* paint, ShaderOverrideOpacity); 2517 void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { in predrawNotify() function 2518 this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity in predrawNotify()
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/external/skia/src/core/ |
D | SkCanvas.cpp | 148 void SkCanvas::predrawNotify(bool willOverwritesEntireSurface) { in predrawNotify() function in SkCanvas 156 void SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint, in predrawNotify() function in SkCanvas 499 this->predrawNotify(); \ 506 this->predrawNotify(); \ 512 this->predrawNotify(); \ 518 this->predrawNotify(bounds, &paint, auxOpaque); \ 740 this->predrawNotify(completeOverwrite); in writePixels() 2091 this->predrawNotify(&r, &paint, false); in onDrawRect()
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D | SkPictureRecord.h | 103 this->predrawNotify(); in addDraw()
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/external/skqp/src/core/ |
D | SkCanvas.cpp | 149 void SkCanvas::predrawNotify(bool willOverwritesEntireSurface) { in predrawNotify() function in SkCanvas 157 void SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint, in predrawNotify() function in SkCanvas 500 this->predrawNotify(); \ 507 this->predrawNotify(); \ 513 this->predrawNotify(); \ 519 this->predrawNotify(bounds, &paint, auxOpaque); \ 753 this->predrawNotify(completeOverwrite); in writePixels() 2089 this->predrawNotify(&r, &paint, false); in onDrawRect()
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D | SkPictureRecord.h | 103 this->predrawNotify(); in addDraw()
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