Home
last modified time | relevance | path

Searched refs:preserveLCDText (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkDevice.h281 bool preserveLCDText);
295 bool preserveLCDText, in CreateInfo()
300 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText)) in CreateInfo()
DSkDevice.cpp70 bool preserveLCDText) { in AdjustGeometry() argument
78 if (!preserveLCDText) { in AdjustGeometry()
DSkCanvas.cpp1064 const bool preserveLCDText = kOpaque_SkAlphaType == info.alphaType(); in internalSaveLayer() local
1069 preserveLCDText, in internalSaveLayer()
/external/skqp/src/core/
DSkDevice.h286 bool preserveLCDText);
300 bool preserveLCDText, in CreateInfo()
305 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText)) in CreateInfo()
DSkDevice.cpp70 bool preserveLCDText) { in AdjustGeometry() argument
78 if (!preserveLCDText) { in AdjustGeometry()
DSkCanvas.cpp1063 const bool preserveLCDText = kOpaque_SkAlphaType == info.alphaType(); in internalSaveLayer() local
1068 preserveLCDText, in internalSaveLayer()