Searched refs:prevImage (Results 1 – 1 of 1) sorted by relevance
2817 struct gl_texture_image *prevImage = in _mesa_choose_texture_format() local2822 if (prevImage && in _mesa_choose_texture_format()2823 prevImage->Width > 0 && in _mesa_choose_texture_format()2824 prevImage->InternalFormat == internalFormat) { in _mesa_choose_texture_format()2826 assert(prevImage->TexFormat != MESA_FORMAT_NONE); in _mesa_choose_texture_format()2827 return prevImage->TexFormat; in _mesa_choose_texture_format()