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Searched refs:prev_draw (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.c785 _EGLSurface *prev_draw, *prev_read; in _eglBindContext() local
800 prev_draw = prev_ctx->DrawSurface; in _eglBindContext()
803 if (prev_draw) in _eglBindContext()
804 prev_draw->CurrentContext = NULL; in _eglBindContext()
812 prev_draw = prev_read = NULL; in _eglBindContext()
828 *old_draw = prev_draw; in _eglBindContext()