Searched refs:prev_v (Results 1 – 4 of 4) sorted by relevance
1060 AF_Point prev_v = point + point->v; in af_glyph_hints_reload() local1063 in_x = point->fx - prev_v->fx; in af_glyph_hints_reload()1064 in_y = point->fy - prev_v->fy; in af_glyph_hints_reload()1076 prev_v->u = (FT_Pos)( next_u - prev_v ); in af_glyph_hints_reload()1077 next_u->v = -prev_v->u; in af_glyph_hints_reload()1110 AF_Point prev_v = point + point->v; in af_glyph_hints_reload() local1113 if ( ft_corner_is_flat( point->fx - prev_v->fx, in af_glyph_hints_reload()1114 point->fy - prev_v->fy, in af_glyph_hints_reload()1122 prev_v->u = (FT_Pos)( next_u - prev_v ); in af_glyph_hints_reload()1123 next_u->v = -prev_v->u; in af_glyph_hints_reload()
152 const uint8x8_t prev_v = vld1_u8(v); in ConvertARGBToUV_NEON() local154 vst1_u8(v, vrhadd_u8(V, prev_v)); in ConvertARGBToUV_NEON()
527 const __m128i prev_v = LOAD_16(v); in ConvertARGBToUV_SSE41() local529 V0 = _mm_avg_epu8(V0, prev_v); in ConvertARGBToUV_SSE41()
681 const __m128i prev_v = LOAD_16(v); in ConvertARGBToUV_SSE2() local683 V0 = _mm_avg_epu8(V0, prev_v); in ConvertARGBToUV_SSE2()