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Searched refs:primaryColorOutputIsInOut (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h122 bool primaryColorOutputIsInOut() const;
DGrGLSLProgramBuilder.h116 bool fragColorIsInOut() const { return fFS.primaryColorOutputIsInOut(); } in fragColorIsInOut()
DGrGLSLFragmentShaderBuilder.cpp168 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut() function in GrGLSLFragmentShaderBuilder
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h142 bool primaryColorOutputIsInOut() const;
DGrGLSLProgramBuilder.h121 bool fragColorIsInOut() const { return fFS.primaryColorOutputIsInOut(); } in fragColorIsInOut()
DGrGLSLFragmentShaderBuilder.cpp189 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut() function in GrGLSLFragmentShaderBuilder