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Searched refs:prime_recurrent (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/SPIRV-Tools/source/opt/
Dloop_dependence.cpp1445 SERecurrentNode* prime_recurrent = in PropagateConstraints() local
1448 if (!prime_recurrent) continue; in PropagateConstraints()
1453 constraint->GetLoop(), prime_recurrent->GetOffset(), new_child); in PropagateConstraints()
1456 new_second, prime_recurrent, new_recurrent); in PropagateConstraints()
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dloop_dependence.cpp1445 SERecurrentNode* prime_recurrent = in PropagateConstraints() local
1448 if (!prime_recurrent) continue; in PropagateConstraints()
1453 constraint->GetLoop(), prime_recurrent->GetOffset(), new_child); in PropagateConstraints()
1456 new_second, prime_recurrent, new_recurrent); in PropagateConstraints()