Searched refs:prime_recurrent (Results 1 – 2 of 2) sorted by relevance
1445 SERecurrentNode* prime_recurrent = in PropagateConstraints() local1448 if (!prime_recurrent) continue; in PropagateConstraints()1453 constraint->GetLoop(), prime_recurrent->GetOffset(), new_child); in PropagateConstraints()1456 new_second, prime_recurrent, new_recurrent); in PropagateConstraints()