Searched refs:process_qualifier_constant (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | ast_to_hir.cpp | 2846 if (!process_qualifier_constant(state, loc, "binding", qual->binding, in apply_explicit_binding() 3159 if (!process_qualifier_constant(state, loc, "location", qual->location, in apply_explicit_location() 3300 process_qualifier_constant(state, loc, "index", qual->index, in apply_explicit_location() 3662 if (process_qualifier_constant(state, loc, "component", in apply_layout_qualifier_to_variable() 3704 if (process_qualifier_constant(state, loc, "stream", qual->stream, in apply_layout_qualifier_to_variable() 3713 if (process_qualifier_constant(state, loc, "xfb_buffer", in apply_layout_qualifier_to_variable() 3726 if (process_qualifier_constant(state, loc, "xfb_offset", in apply_layout_qualifier_to_variable() 3737 if (process_qualifier_constant(state, loc, "xfb_stride", in apply_layout_qualifier_to_variable() 4605 process_qualifier_constant(state, "vertices", in handle_tess_ctrl_shader_output_decl() 4864 if (process_qualifier_constant(state, &loc, "binding", in hir() [all …]
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D | ast_type.cpp | 738 if (process_qualifier_constant(state, loc, "xfb_buffer", in push_to_global() 846 ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state *state, in process_qualifier_constant() function in ast_layout_expression 908 process_qualifier_constant(struct _mesa_glsl_parse_state *state, in process_qualifier_constant() function
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D | ast.h | 382 bool process_qualifier_constant(struct _mesa_glsl_parse_state *state, 1328 process_qualifier_constant(struct _mesa_glsl_parse_state *state,
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D | glsl_parser_extras.cpp | 1726 process_qualifier_constant(state, "xfb_stride", &xfb_stride, in set_shader_inout_layout() 1739 process_qualifier_constant(state, "vertices", &vertices, in set_shader_inout_layout() 1773 process_qualifier_constant(state, "max_vertices", in set_shader_inout_layout() 1803 process_qualifier_constant(state, "invocations", in set_shader_inout_layout()
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