Searched refs:programBinarySupport (Results 1 – 4 of 4) sorted by relevance
180 if (fGpu->glCaps().programBinarySupport()) { in storeShaderInCache()222 if (this->gpu()->glCaps().programBinarySupport() && in finalize()251 if (fGpu->glCaps().programBinarySupport()) { in finalize()276 if (!cached || !fGpu->glCaps().programBinarySupport()) { in finalize()
222 if (fGpu->glCaps().programBinarySupport()) { in storeShaderInCache()270 if (this->gpu()->glCaps().programBinarySupport() && in finalize()297 if (fGpu->glCaps().programBinarySupport()) { in finalize()331 if (!cached || !fGpu->glCaps().programBinarySupport()) { in finalize()
416 bool programBinarySupport() const { return fProgramBinarySupport; } in programBinarySupport() function