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Searched refs:pstipple_tex (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h86 bool pstipple_tex; member
Dvrend_renderer.c1366 if (fs->key.pstipple_tex) in add_shader_program()
2709 key->pstipple_tex = ctx->sub->rs_state.poly_stipple_enable; in vrend_fill_shader_key()
2716 key->pstipple_tex = 0; in vrend_fill_shader_key()
Dvrend_shader.c1718 if (ctx->key->pstipple_tex) { in handle_fragment_proc_exit()
4829 ctx->key->pstipple_tex == true) { in emit_ios()