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Searched refs:pszWritePath (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.cpp589 const char *pszWritePath; in PVRShellScreenSave() local
592 pszWritePath = (const char*)PVRShellGet(prefWritePath); in PVRShellScreenSave()
594 size_t nFileNameSize = strlen(pszWritePath) + 200; in PVRShellScreenSave()
600 snprintf(pszFileName, nFileNameSize, "%s%s%04d.bmp", pszWritePath, fname, nScreenshotCount); in PVRShellScreenSave()
611 snprintf(pszFileName, nFileNameSize, "%s%s0000.bmp", pszWritePath, fname); in PVRShellScreenSave()