Searched refs:quadID (Results 1 – 1 of 1) sorted by relevance
191 const bool edgeAA[4], int tileID, int quadID) = 0;572 int tileID, int quadID) override { in drawTile() argument578 float alpha = quadID / 10.f; in drawTile()630 int tileID, int quadID) override { in drawTile() argument713 int tileID, int quadID) override { in drawTile() argument