Searched refs:r200UpdateTextureUnit (Results 1 – 1 of 1) sorted by relevance
1448 static GLboolean r200UpdateTextureUnit(struct gl_context *ctx, int unit) in r200UpdateTextureUnit() function1498 ok = (r200UpdateTextureUnit( ctx, 0 ) && in r200UpdateTextureState()1499 r200UpdateTextureUnit( ctx, 1 ) && in r200UpdateTextureState()1500 r200UpdateTextureUnit( ctx, 2 ) && in r200UpdateTextureState()1501 r200UpdateTextureUnit( ctx, 3 ) && in r200UpdateTextureState()1502 r200UpdateTextureUnit( ctx, 4 ) && in r200UpdateTextureState()1503 r200UpdateTextureUnit( ctx, 5 )); in r200UpdateTextureState()