Searched refs:r200_validate_texture (Results 1 – 1 of 1) sorted by relevance
1404 static GLboolean r200_validate_texture(struct gl_context *ctx, struct gl_texture_object *texObj, in… in r200_validate_texture() function1459 if (!r200_validate_texture(ctx, ctx->Texture.Unit[unit]._Current, unit)) { in r200UpdateTextureUnit()