Searched refs:r_f32 (Results 1 – 1 of 1) sorted by relevance
598 float r_f32 = 0.0f; in convertNormalizedUnsignedFixedPoint() local617 r_f32 = ((float)src_rgba_intermediate[0]) / (float)((1 << src_attachment_rgba_bits[0]) - 1); in convertNormalizedUnsignedFixedPoint()624 if (r_f32 > 1.0f) in convertNormalizedUnsignedFixedPoint()625 r_f32 = 1.0f; in convertNormalizedUnsignedFixedPoint()635 dst_rgba_f[0] = (r_f32 * (float)((1 << dst_attachment_rgba_bits[0]) - 1)); in convertNormalizedUnsignedFixedPoint()