Searched refs:random_value (Results 1 – 5 of 5) sorted by relevance
58 uint32_t i, random_value; in main() local82 if (i == 0 || key_value(entry->key) != random_value) in main()84 random_value = key_value(entry->key); in main()
141 int random_value = buffer[i] % (2 * 26 + 10); in GetRandomSuffix() local142 if (random_value < 26) { in GetRandomSuffix()143 suffix.push_back('a' + random_value); in GetRandomSuffix()144 } else if (random_value < 2 * 26) { in GetRandomSuffix()145 suffix.push_back('A' + random_value - 26); in GetRandomSuffix()147 suffix.push_back('0' + random_value - 2 * 26); in GetRandomSuffix()
11 static unsigned int random_value = 1; variable19 random_value *= 1082527; in randombits()20 random_stream = random_value; in randombits()
297 glw::GLfloat random_value = static_cast<glw::GLfloat>(randomFormula(m_position_range)) / in iterate() local300 vertex_data_weights[component_nr] = random_value; in iterate()301 weights_sum -= random_value; in iterate()