Searched refs:rb_base_format (Results 1 – 1 of 1) sorted by relevance
2301 GLint rb_base_format; in copytexture_error_check() local2398 rb_base_format = _mesa_base_tex_format(ctx, rb->InternalFormat); in copytexture_error_check()2400 if (rb_base_format < 0) { in copytexture_error_check()2411 _mesa_base_format_component_count(rb_base_format)) { in copytexture_error_check()2417 rb_base_format == GL_DEPTH_COMPONENT || in copytexture_error_check()2418 rb_base_format == GL_DEPTH_STENCIL || in copytexture_error_check()2419 rb_base_format == GL_STENCIL_INDEX || in copytexture_error_check()2422 rb_base_format != GL_RGBA) || in copytexture_error_check()