Home
last modified time | relevance | path

Searched refs:reciprocalSquareRoot (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DShaderCore.cpp214 Float4 reciprocalSquareRoot(RValue<Float4> x, bool absolute, bool pp) in reciprocalSquareRoot() function
920 Float4 rsq = reciprocalSquareRoot(src.x, true, pp); in rsqx()
938 dst.x = reciprocalSquareRoot(src.x, false, pp); in rsq()
939 dst.y = reciprocalSquareRoot(src.y, false, pp); in rsq()
940 dst.z = reciprocalSquareRoot(src.z, false, pp); in rsq()
941 dst.w = reciprocalSquareRoot(src.w, false, pp); in rsq()
1556 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm2()
1567 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm3()
1578 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm4()
DShaderCore.hpp64 Float4 reciprocalSquareRoot(RValue<Float4> x, bool abs, bool pp = false);
/external/swiftshader/src/Shader/
DShaderCore.cpp214 Float4 reciprocalSquareRoot(RValue<Float4> x, bool absolute, bool pp) in reciprocalSquareRoot() function
920 Float4 rsq = reciprocalSquareRoot(src.x, true, pp); in rsqx()
938 dst.x = reciprocalSquareRoot(src.x, false, pp); in rsq()
939 dst.y = reciprocalSquareRoot(src.y, false, pp); in rsq()
940 dst.z = reciprocalSquareRoot(src.z, false, pp); in rsq()
941 dst.w = reciprocalSquareRoot(src.w, false, pp); in rsq()
1556 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm2()
1567 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm3()
1578 Float4 rsq = reciprocalSquareRoot(dot, false, pp); in nrm4()
DShaderCore.hpp64 Float4 reciprocalSquareRoot(RValue<Float4> x, bool abs, bool pp = false);