Searched refs:rect_i (Results 1 – 1 of 1) sorted by relevance
535 FX_RECT rect_i = rect_f.GetOuterRect(); in DrawPathWithBlend() local540 if (!rect_i.Valid()) in DrawPathWithBlend()546 if (rect_i.left == rect_i.right) in DrawPathWithBlend()547 ++rect_i.right; in DrawPathWithBlend()552 if (rect_i.bottom == rect_i.top) in DrawPathWithBlend()553 ++rect_i.bottom; in DrawPathWithBlend()555 if (rect_i.Width() >= width + 1) { in DrawPathWithBlend()556 if (rect_f.left - static_cast<float>(rect_i.left) > in DrawPathWithBlend()557 static_cast<float>(rect_i.right) - rect_f.right) { in DrawPathWithBlend()558 ++rect_i.left; in DrawPathWithBlend()[all …]