Searched refs:red_type (Results 1 – 3 of 3) sorted by relevance
160 red_type(117), in Channel()181 int red_type; member266 return channels_[channel]->red_type; in GetSendREDPayloadType()635 channels_[channel]->red_type = redPayloadtype;641 redPayloadtype = channels_[channel]->red_type;
1060 glw::GLint red_type = 0; in iterate() local1068 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &red_type); in iterate()1082 red_type = (glw::GLint)float_value; in iterate()1105 if (red_type != GL_UNSIGNED_NORMALIZED) in iterate()1109 << "expected:GL_UNSIGNED_NORMALIZED, retrieved:" << red_type in iterate()
517 glw::GLint red_type = 0; in checkSourceTextureSizeAndType() local535 gl.getTexLevelParameteriv(target, 0, GL_TEXTURE_RED_TYPE, &red_type); in checkSourceTextureSizeAndType()553 is_ok = is_ok && ((glw::GLenum)red_type == descriptor.expected_red_type); in checkSourceTextureSizeAndType()579 << ". Queried red type = " << glu::getTypeStr(red_type) in checkSourceTextureSizeAndType()