Searched refs:referenceString (Results 1 – 3 of 3) sorted by relevance
72 const char referenceString[] = "OpenGL ES "; in init()77 if (!deStringBeginsWith(string, referenceString)) in init()101 const char referenceString[] = "OpenGL ES GLSL ES "; in init()106 if (!deStringBeginsWith(string, referenceString)) in init()
94 String referenceString = null; in writeTo() local119 referenceString = ReferenceUtil.getReferenceString(reference, classContext); in writeTo()120 assert referenceString != null; in writeTo()123 referenceString = writeInvalidItemIndex(ex, referenceInstruction.getReferenceType(), in writeTo()130 referenceString = "invalid_reference"; in writeTo()238 writer.write(referenceString); in writeTo()252 writer.write(referenceString); in writeTo()296 writer.write(referenceString); in writeTo()338 writer.write(referenceString); in writeTo()359 writer.write(referenceString); in writeTo()[all …]
72 const char referenceString[] = "OpenGL ES 3."; in init()77 if (!deStringBeginsWith(string, referenceString)) in init()110 const char referenceString[] = "OpenGL ES GLSL ES "; in init()115 if (!deStringBeginsWith(string, referenceString)) in init()