Searched refs:reg_x (Results 1 – 1 of 1) sorted by relevance
3007 const GLuint reg_x = test_case.m_dst_x; in getCleanRegions() local3011 const GLuint reg_r = reg_x + reg_w; in getCleanRegions()3029 if (0 != reg_x) in getCleanRegions()3033 out_regions[out_n_regions][2] = reg_x; in getCleanRegions()