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Searched refs:renderBuffers (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer_impl.h43 … *pDC, uint32_t macroID, uint32_t x, uint32_t y, RenderOutputBuffers &renderBuffers, uint32_t rend…
1150 RenderOutputBuffers renderBuffers, currentRenderBufferRow;
1151 …GetRenderHotTiles<RT::MT::numSamples>(pDC, macroTile, minTileX, minTileY, renderBuffers, triDesc.t…
1152 currentRenderBufferRow = renderBuffers;
1275 … workerId, tileX << KNOB_TILE_X_DIM_SHIFT, tileY << KNOB_TILE_Y_DIM_SHIFT, triDesc, renderBuffers);
1284 StepRasterTileX<RT>(state.colorHottileEnable, renderBuffers);
1292 StepRasterTileY<RT>(state.colorHottileEnable, renderBuffers, currentRenderBufferRow);
1300 …int32_t macroID, uint32_t tileX, uint32_t tileY, RenderOutputBuffers &renderBuffers, uint32_t rend…
1322 renderBuffers.pColor[rtSlot] = pColor->pBuffer + offset;
1335 renderBuffers.pDepth = pDepth->pBuffer + offset;
[all …]
Drasterizer.cpp307 RenderOutputBuffers renderBuffers; in RasterizeSimplePoint() local
309 renderBuffers, triDesc.triFlags.renderTargetArrayIndex); in RasterizeSimplePoint()
312 backendFuncs.pfnBackend(pDC, workerId, tileAlignedX, tileAlignedY, triDesc, renderBuffers); in RasterizeSimplePoint()
Dbackend_singlesample.cpp41 …32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers) in BackendSingleSample() argument
58 …s(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers); in BackendSingleSample()
Dbackend.cpp200 …32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers) in BackendNullPS() argument
214 SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0, renderBuffers); in BackendNullPS()
Dbackend_impl.h478 …pthBuffer, uint8_t **pStencilBuffer, uint32_t colorHotTileMask, RenderOutputBuffers &renderBuffers)
486 pColorBuffer[index] = renderBuffers.pColor[index];
491 *pDepthBuffer = renderBuffers.pDepth;
496 *pStencilBuffer = renderBuffers.pStencil;;
865 …32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
885 …s(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers);
Dbackend_sample.cpp41 …32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers) in BackendSampleRate() argument
58 …s(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers); in BackendSampleRate()