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Searched refs:renderbufferStorage (Results 1 – 25 of 90) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp547 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
609 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
700 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); in iterate()
768 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
826 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
912 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
/external/deqp/framework/opengl/
DgluFboRenderContext.cpp247 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in createFramebuffer()
263 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer()
DgluES3PlusWrapperFuncs.inl230 dst->renderbufferStorage = src.renderbufferStorage;
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer])
253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp299 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); in Test()
1383 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); in iterate()
1602 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); in iterate()
1814 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); in iterate()
2033 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 4, 4); in iterate()
2587 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); in PrepareFramebuffer()
2613 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); in PrepareFramebuffer()
2766 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 2, 2); in PrepareFramebuffers()
2778 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 2, 2); in PrepareFramebuffers()
2806 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 3, 2); in PrepareFramebuffers()
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Dgl4cIncompleteTextureAccessTests.cpp353 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1 /* x size */, 1 /* y size */); in PrepareFramebuffer()
Dgl4cES31CompatibilitySampleVariablesTests.cpp386 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT); in iterate()
694 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT); in iterate()
Dgl4cContextFlushControlTests.cpp513 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, s_view_size, s_view_size); in createView()
Dgl4cDirectStateAccessProgramPipelinesTests.cpp579 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 1 /* x size */, 1 /* y size */); in prepareFramebuffer()
Dgl4cClipControlTests.cpp196 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, viewportW, viewportH); in init()
198 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, viewportW, viewportH); in init()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp481 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, m_width, m_height); in initFramebuffer()
495 gl.renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, m_width, m_height); in initFramebuffer()
DesextcTessellationShaderWinding.cpp160 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_SIZE, RENDER_SIZE); in prepareFramebuffer()
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo()
1361 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height); in render()
1758 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeigh… in render()
1769 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeigh… in render()
1776 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHei… in render()
1935 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height); in render()
1953 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height); in render()
1966 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height); in render()
/external/deqp/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp1825 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, TEX_SIZE, TEX_SIZE); in iterate()
1827 gl.renderbufferStorage(GL_RENDERBUFFER, m_typeFormat.format, TEX_SIZE, TEX_SIZE); in iterate()
1983 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, TEX_SIZE, TEX_SIZE); in iterate()
1987 gl.renderbufferStorage(GL_RENDERBUFFER, m_typeFormat.format, TEX_SIZE, TEX_SIZE); in iterate()
1993 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, TEX_SIZE, TEX_SIZE); in iterate()
1998 gl.renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, TEX_SIZE, TEX_SIZE); in iterate()
2003 gl.renderbufferStorage(GL_RENDERBUFFER, m_typeFormat.format, TEX_SIZE, TEX_SIZE); in iterate()
2202 gl.renderbufferStorage(GL_RENDERBUFFER, m_typeFormat.format, TEX_SIZE, TEX_SIZE); in iterate()
DglcSampleVariablesTests.cpp388 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT); in iterate()
693 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT); in iterate()
/external/webrtc/webrtc/modules/video_render/ios/
Dvideo_render_ios_view.mm109 [_context renderbufferStorage:GL_RENDERBUFFER
/external/deqp/modules/glshared/
DglsScissorTests.cpp511 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, SIZE, SIZE); in init()
644 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height); in iterate()
649 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in iterate()
/external/deqp/external/openglcts/modules/gles32/
Des32cCopyImageTests.cpp232 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in verify()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl100 gl->renderbufferStorage = &glRenderbufferStorage;
DglwInitES30Direct.inl170 gl->renderbufferStorage = &glRenderbufferStorage;
/external/deqp/modules/gles3/functional/
Des3fFboRenderTest.cpp362 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo()
773 context.renderbufferStorage(GL_RENDERBUFFER, m_config.colorFormat, width, height); in render()
1180 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
1198 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthStencilFormat, newWidth, newHeig… in render()
1359 ctx.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in render()
Des3fShaderPrecisionTests.cpp256 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
509 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32I, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
703 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
Des3fShaderFragDataTests.cpp312 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.cpp100 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_WIDTH, RENDER_HEIGHT); in prepareFramebuffer()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp101 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int…

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