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Searched refs:requiresSync (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h149 virtual bool requiresSync() const = 0;
212 bool requiresSync() const override;
280 bool requiresSync() const override;
342 bool requiresSync() const override;
DTexture.cpp528 bool Texture2D::requiresSync() const in requiresSync() function in es2::Texture2D
532 if(image[level] && image[level]->requiresSync()) in requiresSync()
998 bool TextureCubeMap::requiresSync() const in requiresSync() function in es2::TextureCubeMap
1004 if(image[face][level] && image[face][level]->requiresSync()) in requiresSync()
1509 bool Texture3D::requiresSync() const in requiresSync() function in es2::Texture3D
1513 if(image[level] && image[level]->requiresSync()) in requiresSync()
DContext.cpp3152 device->setSyncRequired(samplerType, samplerIndex, texture->requiresSync()); in applyTextures()
/external/swiftshader/src/Renderer/
DRenderer.cpp259 bool requiresSync = false; in draw() local
404 requiresSync |= context->sampler[sampler].requiresSync(); in draw()
464 requiresSync |= context->sampler[TEXTURE_IMAGE_UNITS + sampler].requiresSync(); in draw()
647 requiresSync |= context->renderTarget[index]->requiresSync(); in draw()
661 requiresSync |= context->depthBuffer->requiresSync(); in draw()
671 requiresSync |= context->stencilBuffer->requiresSync(); in draw()
720 if(requiresSync) in draw()
DSampler.hpp206 bool requiresSync() const;
DSampler.cpp409 bool Sampler::requiresSync() const in requiresSync() function in sw::Sampler
DSurface.hpp324 virtual bool requiresSync() const { return false; } in requiresSync() function in sw::Surface
/external/swiftshader/src/OpenGL/common/
DImage.hpp84 bool requiresSync() const;
DImage.cpp1197 bool ClientBuffer::requiresSync() const in requiresSync() function in egl::ClientBuffer
1296 bool requiresSync() const override in requiresSync() function in egl::ClientBufferImage
1298 return clientBuffer.requiresSync(); in requiresSync()
/external/swiftshader/src/Device/
DSurface.hpp158 virtual bool requiresSync() const { return false; } in requiresSync() function in sw::Surface