Searched refs:resourceFlags (Results 1 – 1 of 1) sorted by relevance
9079 deUint32 resourceFlags) in createShaderAccessImageTests() argument9121 DE_ASSERT((s_imageTypes[ndx].flags & resourceFlags) == 0u); in createShaderAccessImageTests()9147 s_imageTypes[ndx].flags | resourceFlags)); in createShaderAccessImageTests()9159 deUint32 resourceFlags) in createShaderAccessTexelBufferTests() argument9161 DE_ASSERT(resourceFlags == 0); in createShaderAccessTexelBufferTests()9162 DE_UNREF(resourceFlags); in createShaderAccessTexelBufferTests()9199 deUint32 resourceFlags) in createShaderAccessBufferTests() argument9201 DE_ASSERT(resourceFlags == 0u); in createShaderAccessBufferTests()9202 DE_UNREF(resourceFlags); in createShaderAccessBufferTests()9414 deUint32 resourceFlags); in createShaderAccessTests()