Searched refs:resourceSize (Results 1 – 5 of 5) sorted by relevance
91 VkDeviceSize resourceSize; //!< buffer size in bytes member253 sparseAllocation->resourceSize = referenceCreateInfo.size; in build()874 …>(m_context.getDeviceProperties().limits.maxUniformBufferRange / minAllocation->resourceSize), 1u); in iterate()901 …DE_ASSERT(sparseAllocation->resourceSize <= m_context.getDeviceProperties().limits.maxUniformBuffe… in iterate()917 referenceBufferCreateInfo.size = sparseAllocation->resourceSize; in iterate()931 …const VkDeviceSize chunkSize = sparseAllocation->resourceSize / sparseAllocation->numResourceC… in iterate()932 …const VkDeviceSize stagingBufferSize = sparseAllocation->resourceSize - (hasAliasedChunk ? chunk… in iterate()966 …const deUint32 maxBufferRange = deMinu32(static_cast<deUint32>(sparseAllocation->resourceSize), m_… in iterate()1173 referenceBufferCreateInfo.size = m_sparseAllocation->resourceSize; in createResources()1176 m_perDrawBufferOffset = m_sparseAllocation->resourceSize / m_sparseAllocation->numResourceChunks; in createResources()
136 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey, size_t resourceSize,
268 size_t resourceSize, in findAndRefScratchResource() argument284 if (fPreferVRAMUseOverFlushes && this->wouldFit(resourceSize)) { in findAndRefScratchResource()
137 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey, size_t resourceSize,
302 size_t resourceSize, in findAndRefScratchResource() argument318 if (fPreferVRAMUseOverFlushes && this->wouldFit(resourceSize)) { in findAndRefScratchResource()