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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp288 const glw::GLfloat* resultTmp = DE_NULL; in iterate() local
293 resultTmp = (const glw::GLfloat*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in iterate()
297 memcpy(resultFma, resultTmp, m_n_elements * S * sizeof(glw::GLfloat)); in iterate()
305 resultTmp = (const glw::GLfloat*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* offset */ in iterate()
309 memcpy(resultStd, resultTmp, m_n_elements * S * sizeof(glw::GLfloat)); in iterate()