Searched refs:result_compressed (Results 1 – 1 of 1) sorted by relevance
8000 glw::GLubyte result_compressed[s_texture_count_compressed] = {}; in iterate() local8071 …gl.getCompressedTextureImage(texture, 0, s_texture_count_compressed * sizeof(result_compressed[0]), in iterate()8072 result_compressed); in iterate()8090 if (s_texture_data_compressed[i] != result_compressed[i]) in iterate()8094 << DataToString(s_texture_count_compressed, result_compressed) << ", but " in iterate()