Searched refs:result_definition (Results 1 – 1 of 1) sorted by relevance
15199 …static const glw::GLchar* result_definition = "flat out RESULT_TYPE RESULT_NAME;\nRESULT_DEFINIT… in prepareVertexShaderCode() local15205 const glw::GLuint result_definition_length = (glw::GLuint)strlen(result_definition); in prepareVertexShaderCode()15236 Utils::replaceToken(result_definition_token, search_position, result_definition, string); in prepareVertexShaderCode()